DaveO
NASCAR Rookie
Posts: 75
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Post by DaveO on Sept 16, 2011 23:55:37 GMT -4
Never raced Bristol in the Cot 2011 mod before, so wondering what kind of lap times to shoot for?
TIA
Dave
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Post by GTSVip9 on Sept 17, 2011 0:08:54 GMT -4
14.9-15.0
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spike
Dirt Track Star
Posts: 35
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Post by spike on Sept 20, 2011 16:41:41 GMT -4
Had some free time so I ran some laps with the FFS_Bristol_SP setup we'll be using. You might want to make a few changes or switch to the G2 Baseline setup. The FFS one has a tendency to walk in the corners and when you spin there is no saving it. Interestingly I run faster laps with the G2 baseline one although it could use +1.0-2.0 more camber in the right front.
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Post by rookiesrock on Sept 20, 2011 18:54:58 GMT -4
That tendancy to lose rear grip on throttle goes away in 10 or so laps. By the end of a fuel run I was wishing it was looser myself. Also you know you can make limited changes to a setup during your pitstop. See if you can make it better for your self. The car took 30 laps before it hit a 14. Save them tires lol. I'll be around tonight if anyone is looking to practice. Sadly I won't be making this race.
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spike
Dirt Track Star
Posts: 35
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Post by spike on Sept 20, 2011 19:22:20 GMT -4
Knocking camber down to 8.0 on the left front in FFS's setup really stabilizes it in the turns and I was able to run my fastest lap yet.
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Post by GTSVip9 on Sept 20, 2011 19:50:18 GMT -4
It's a little late in the game to be making a change in the setup that changes the handling of the car. If it were something like lowering the grill tape (see Charlotte) which I doubt anyone noticed a difference with other than not over-heating, we could do that this close to the race. I suggest testing setups at least a week ahead of time, then if there are concerns about the setup, we will have enough time to address it.
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Post by GTSVip9 on Sept 20, 2011 22:12:12 GMT -4
Also, in case the server doesn't have the properly re-named N_Bristol_SP track (as it currently does not), we will use the standard Bristol_SP track which does have the correct amount of laps (125) but not the correct percentage.
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Post by rookiesrock on Sept 21, 2011 8:57:52 GMT -4
DaveO can you take care of that please?
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DaveO
NASCAR Rookie
Posts: 75
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Post by DaveO on Sept 21, 2011 9:58:40 GMT -4
DaveO can you take care of that please? Done!
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spike
Dirt Track Star
Posts: 35
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Post by spike on Sept 21, 2011 16:50:12 GMT -4
It's a little late in the game to be making a change in the setup that changes the handling of the car. the race. I suggest testing setups at least a week ahead of time, then if there are concerns about the setup, we will have enough time to address it. If these setups are originally from another league, tell me were they tested prior to series starting out by the admins, and other drivers? Because different practices I've seen over 5 different drivers of different calibers sliding off the track within 10 laps. The concerns that you are getting from drivers are real, unless everyone wants to play smash up derby tomorrow night. Yes, 15.0's and high 14's you can hit. But the setup is not going to last over the long haul with a full grid of drivers bouncing off the wall and/or each other. Most likely your going to have drivers taking dnf's out of frustration.
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DaveO
NASCAR Rookie
Posts: 75
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Post by DaveO on Sept 21, 2011 17:06:09 GMT -4
He's 100 percent accurate with his concerns. I've even tested out multiple setups made by different guys, and those right off the bat worked better then the fixed setup you guys have posted on here.
You have guys racing of different calibers from newbies to veterans, if all these people have the same complaint, somethings wrong.
The admins, should really think about testing out these fixed setups that you have provided.
P.S. This post is being made as constructive criticism, as co-maintainer of another heat league.
Hopefully you guys will listen and NOT just delete this post. Or just ignore it.
Dave SpeedSims.net
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Post by GTSVip9 on Sept 21, 2011 20:30:25 GMT -4
Yes every single one of these setups were tested by the admins before being chosen, we don't just blindly pick a setup out of a hat. During testing, I was was also having multiple issues with trying to control this setup and was getting frustrated with it while Donaldson on the other hand was on a Sunday drive. I've figured out how to drive the setup now but still occasionally have an issue but only as a result of clipping the apron. The loose issue everyone is complaining about is all a result of your throttle control.
A track like Bristol is a difficult track to find a good balance for. Inexperienced drivers will want a setup that's not going to get loose on them in the middle and off the corner which will on average be a slower setup. Veteran drivers usually like a loose setup for a place like this. Being that we have a mix of both, it is almost impossible to please everyone without having every single driver enter into a setup testing session and work out a mutually agreed upon setup. Unrealistic? Yes. One of the main points of running a fixed setup league is that everyone is going to be racing with the same exact setup doing the same exact thing. This puts the racing in the drivers hands on the track instead of seeing who can spend time in the garage and build the best setup. Are we going to have setups that certain drivers don't like? Of course, everyone is different and there's really nothing we can do to correct that other than going to open setups.
We are not opposed to making changes to the setup and have done so in the past, we just can't do it this close to race time. Why? There are some people who don't always look on the forum and will be practicing with what was originally posted on the forum. Then they show up and are forced to run a setup they have no laps with and start complaining. Like I said, if it is something minor like grille tape, we can dot that, but when it comes to a major setup change or even a total setup swap, we can't do it this close to race day. We are not ignoring your complaints or anything like that, our hands are just tied at this point.
On to the deleting of posts and whatnot. PM's are the appropriate way of handling what was posted in the Point Standings thread, it was merely a bit of housekeeping so people aren't going through needless posts to find what they're looking for.
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Post by Donaldson on Sept 21, 2011 20:37:27 GMT -4
i agree with Justin on this issue. Its to close to race time to change the setup. Its not fair to those who have been practicing. Thank you for bringing the issue to our attention though, please in the future just give a little more notice and we have no problem making changes.
and yes all admins did test the setups out. Plm actually did the best out of the 3 of us. he was able to go like 8 laps longer than me or Justin could.
I will admit it is a very challenging setup, you just need to have throttle control and alot of practice and the setup is fine. some of you are hitting 14.9's so it doesn't seem like you have to big of an issue with it.
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DusterLag
NASCAR Driver
HeatFinder Administrator
Posts: 117
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Post by DusterLag on Sept 22, 2011 6:00:47 GMT -4
Throttle control, in my opinion, is one of the most difficult skills for "newbies" to learn in this game; I believe this setup will results in a winner with high skill level and patience.
Many of us felt last weeks setup was way to tight, including myself; but I know of two people who felt it was loose and had a hard time keeping it straight. I agree with GTSVip9 and the administration, it is a very difficult thing finding a setup and anyone will like, nevermind everyone.
I cant wait to see what happens tonight!
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Post by bmxtwins on Sept 22, 2011 19:59:40 GMT -4
i agree with the other complaints, the car shouldnt be continuously spewing sparks. But I also believe NASR admins made the right decision to use the FFS setup over the baseline.
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